| [ < ] | [ > ] | [ << ] | [ Up ] | [ >> ] | [Top] | [Contents] | [Index] | [ ? ] |
This section describes the functions for accessing the components of a marker object.
nil if it points nowhere.
nil if it points nowhere.
(setq m (make-marker))
=> #<marker in no buffer>
(marker-position m)
=> nil
(marker-buffer m)
=> nil
(set-marker m 3770 (current-buffer))
=> #<marker at 3770 in markers.texi>
(marker-buffer m)
=> #<buffer markers.texi>
(marker-position m)
=> 3770
|
t if one or more markers
point at position position in the current buffer.