2001-03-12 Jens Finke <jens@eknif.de>

	* Version 0.4.3 released.
	
	* Added swedish translation from Christian Rose
	<menthos@menthos.com>.
		
2001-02-26 Jens Finke <jens@eknif.de>

	* Version 0.4.2 released.

2001-02-26 Jens Finke <jens@eknif.de>

	* doc/C/atomix.sgml: Minor updates (E-Mail, URL)

	* doc/C/atomixed.stml: ditto

2001-02-26 Jens Finke <jens@eknif.de>

	* src/main.c (main): Fixed a bug according to setgid.

	* atomix.spec.in: Updated.

	* levels/water.atomix: Increased timelimit again.

	* src/callbacks.c (on_manual_activate): Use "ghelp:" instead of
	"file:" as URI prefix.

	* editor/callbacks.c (on_atomixed_manual_activate): Use "ghelp:"
	instead of "file:" as URI prefix.
	
	* atomixed.glade: Updated Copyright notice.

	* atomix.glade: Dito.
	
2000-11-06 Jens Finke <jens@eknif.de>

	* Release version 0.4.1	

	* Fixed a bug in src/board.c which causes Atomix to crash.
	
	* Added italian translation.

2000-11-01 Jens Finke <jens@eknif.de>

	* Released version 0.4.0.

2000-10-31 Jens Finke <jens@eknif.de>
	
	* added 3 new levels (22 now)

	* added 3 bonus levels, which use the new fabonus theme

2000-10-25 Jens Finke <jens@eknif.de>
	
	* added Bonus level feature

2000-03-30 Jens Finke <jens.finke@informatik.uni-oldenburg.de>

	* Released version 0.3.0.

        * atomixed: Added Atomixed manual.

	* Added new levels (now 16).

2000-03-26 Jens Finke <jens.finke@informatik.uni-oldenburg.de>

	* atomix: Default background color is inital "cornsilk2".

2000-03-25 Jens Finke <jens.finke@informatik.uni-oldenburg.de>

	* atomix: Added Atomix manual (look under Help->Atomix manual).

	* atomix: Added online help for the properties dialog.

	* atomix: Removed unused dialogs from atomix.glade.

2000-03-24 Jens Finke <jens.finke@informatik.uni-oldenburg.de>

	* atomixed: All important theme properties are adjustable now.

	* atomixed: Rewrote the level properties handling.

2000-03-21 Jens Finke <jens.finke@informatik.uni-oldenburg.de>

	* atomixed: Creation of new themes now possible.

	* atomixed: Take theme property of levels into account.

	* atomixed: A few minor bugfixes.

2000-03-20 Jens Finke <jens.finke@informatik.uni-oldenburg.de>

	* atomixed: Menu items get disabled, according to editing mode.

	* atomixed: Update of level when theme change.

	* theme.c: Generate default image, when image not found.

2000-03-15 Jens Finke <jens.finke@informatik.uni-oldenburg.de>

	* atomixed: Theme image id's are editable.

	* atomixed: You can now add images to themes and save modified
	ones.

	* atomix: Fixed another time-limit bug.

2000-03-14 Jens Finke <jens.finke@informatik.uni-oldenburg.de>

	* atomixed: Initial work on the theme editor.

2000-03-01 Jens Finke <jens.finke@informatik.uni-oldenburg.de>

	* atomix: Fixed menu-state-update-bug, so the menus will be updated
	even after a level-timeout.

2000-02-29 Jens Finke <jens.finke@informatik.uni-oldenburg.de>

	* Improved atomix.spec file (Christian Zuckschwerdt <zany@triq.net>)
	
	* Released version 0.2.2.

2000-02-28 Jens Finke <jens.finke@informatik.uni-oldenburg.de>

	* atomix: Fixed minor bugs in dialog handling.
	
	* atomix: Clock is now left aligned.
	
	* atomix: Fixed time-limit bug, when the time-limit of the level
	is zero.
	
	* atomixed: Fixed some minor bugs.

	* Renamed some menu entries.

	* atomixed: Added grid context menu, with "Copy Goal" and "Clear
	Grid" functions.

2000-02-27 Jens Finke <jens.finke@informatik.uni-oldenburg.de>

	* Added 5 new levels.
	
	* atomixed: "move item" mouse function works.

2000-02-23 Jens Finke <jens.finke@informatik.uni-oldenburg.de>

	* atomixed: "Copy Goal" function implemented and added to tile
	context menu.

	* atomixed: Added "Clear Grid" function to tile context menu.
	
	* atomixed: Draw line from last clicked tile with the currently
	selected object, if the shift key is pressed during.

	* atomixed: Fixed tile selecting bug, when the pixmap has
	transparent parts.

2000-02-21 Jens Finke <jens.finke@informatik.uni-oldenburg.de>

	* Fixed some bugs

	* atomixed: "Open" callback works

	* Rewrote editor/level_ctrl.c

	* atomixed: Added 3 different mouse functions, accessable through
	the theme window

2000-02-15 Jens Finke <jens.finke@informatik.uni-oldenburg.de>

	* atomixed: Added toggle button for theme image window.

	* atomixed: Context menu for tiles (with cut/copy/delete).

2000-02-01 Jens Finke <jens.finke@informatik.uni-oldenburg.de>

	* release version 0.2.1

	* correct atomix.score file creation now

	* save score before exiting

2000-01-31 Jens Finke <jens.finke@informatik.uni-oldenburg.de>

	* show exit dialog only when game is running. 
	
	* fixed segfault when there are no levels.

	* added error dialog when founding no levels. 

2000-01-21 Jens Finke <jens.finke@informatik.uni-oldenburg.de>

	* fixed "undo move"-bug, when using keyboard control.
	
	* cleaned up the dialog definitions in atomix.glade
	
	* atomix: menuitem Game->End Game implemented.

	* atomix: menuitem Edit->Leveleditor implemented.

	* atomix: dialog added which asks if you really want to quit
	the programm on exit.
	
	* aetylen level corrected (now calling ethylene)

	* goal.c: init function added

	* atomix.desktop added

2000-01-15 Jens Finke <jens.finke@informatik.uni-oldenburg.de>

	* Version 0.2.0-1 released. This fixes only a packaging
	mistake.
	
2000-01-15 Jens Finke <jens.finke@informatik.uni-oldenburg.de>

	* atomix has now a logo, look into the about dialog.
	
	* atomix: all preferences options work correctly now. 

2000-01-14 Jens Finke <jens.finke@informatik.uni-oldenburg.de>

	* atomix: keyboard control added

	* atomix: preferences added, you can switch between mouse and
	keyboard control

2000-01-12 Jens Finke <jens.finke@informatik.uni-oldenburg.de>

	* atomix doesn't hang up anymore when a level isn't completely
	surrounded by walls and you try to move an atom at the edge of the
	playfield.

	* atomix: level counting enabled

	* atomix: main.c: code cleanup especially for the player information

	* atomix: "skip level" menu item works 

2000-01-11 Jens Finke <jens.finke@informatik.uni-oldenburg.de>

	* atomix: enable/disable menuitems according to game state.

2000-01-10 Jens Finke <jens.finke@informatik.uni-oldenburg.de>

	* released version 0.2.0

2000-01-09 Jens Finke <jens.finke@informatik.uni-oldenburg.de>

	* atomix: improved the dialogs a bit.

	* fixed a few bugs

	* improved searching for available themes and levels.

	* switched level suffix from .xml to .atomix

2000-01-06 Jens Finke <jens.finke@informatik.uni-oldenburg.de>

	* Version pre-0.2 released.

2000-01-05 Jens Finke <jens.finke@informatik.uni-oldenburg.de>

	* added 4 new levels.
	
	* atomixed: first useable atomixed version. You can change and delete
	existing levels, create new ones and change the sequence of
	levels.

	* level.c: modified flag and file name information added.

	* playfield.c: cutting unused rows and columns when a playfield is saved.

	* theme.c: support for arbitrary image numbering.
	
2000-01-03 Jens Finke <jens.finke@informatik.uni-oldenburg.de>

	* theme.c: load all images now and cached them, so that they be shared
	with all canvases.

	* theme.c: stores all information about an image in a structure and
	access them through a hashtable. 
	
	* theme.c interprete now the image numbers in the theme description.

	* atomixed: get the basic functionality for the image window
	working, means its possible to click atoms together.

1999-12-30 Jens Finke <jens.finke@informatik.uni-oldenburg.de>
	
	* a moveable is now a combination of an basic image and one or 
	  more connection images.
	
	* only occupied tiles will be saved in level description
	
	* revision support for themes and levels

1999-12-22 Jens Finke <jens.finke@informatik.uni-oldenburg.de>

	* improved goal.c

	* no limits for playfield size

	* correct background color setting

	* added canvas_helper.c to the library , shared by board.c, goal.c
	and playfield_editor.c

1999-12-19 Jens Finke <jens.finke@informatik.uni-oldenburg.de>

	* started work on atomixed the level/theme editor

	* basic functionality now in a static library (goal, level, theme,
	playfield)

	* improved tile structure and functionality
	
	* renamed atomix_object to tile

1999-12-12  Jens Finke <jens.finke@informatik.uni-oldenburg.de>

	* improved GUI

	* support for first level detection

1999-12-01  Jens Finke <jens.finke@informatik.uni-oldenburg.de>

        * released version 0.1.2
	
	* added undo of movements

	* removed the progress bar from the status bar

1999-12-01  Jens Finke <jens.finke@informatik.uni-oldenburg.de>

	* hopefully fixed the "mouse cursor always hidden" bug

1999-11-22  Jens Finke <jens.finke@informatik.uni-oldenburg.de>

        * released version 0.1.1
	
	* the different states of an atom (normal, select, move) are now
	  correctly indicated by the mouse cursor

1999-11-21  Jens Finke <jens.finke@informatik.uni-oldenburg.de>

	* redesigned the first level (Fabian Emmes <fab@orlen.de>)

	* improved lazy dragging
	
        * themes support now background color
	
        * support now different tile sizes for different themes

1999-11-17  Jens Finke <jens.finke@informatik.uni-oldenburg.de>

	* added spec file (Fabian Emmes <fab@orlen.de>)
	
        * added lazy dragging (Fabian Emmes <fab@orlen.de>)
	
        * changed default theme from "default" to "fabian"
	
        * added more themes (currently not really used :-( )
        
	* added program to convert old level format to XML (atomix2xml)
	
	* switched to XML for saving levels and themes
	
1999-10-17  Jens Finke <jens.finke@informatik.uni-oldenburg.de>

	* released version 0.1.0

1999-10-14  Jens Finke <jens.finke@informatik.uni-oldenburg.de>

	* added timeout dialog 

1999-10-13  Jens Finke <jens.finke@informatik.uni-oldenburg.de>

	* scores will be now calculated and stored

	* improved the dialogs

1999-10-09  Jens Finke <jens.finke@informatik.uni-oldenburg.de>

	* released version 0.0.9
	
1999-10-07  Jens Finke <jens.finke@informatik.uni-oldenburg.de>

	* "Not implemented yet" Dialogs added
	
	* added Dialogs which pop up between 2 levels
	
1999-10-06  Jens Finke <jens.finke@informatik.uni-oldenburg.de>

	* added user information on the canvas
	
	* now its possible to pause and continue a level
	
	* added time limit 
	
	* created new widget for the time limit.

1999-10-05  Jens Finke <jens.finke@informatik.uni-oldenburg.de>

	* improved the game flow

1999-10-04  Jens Finke <jens.finke@informatik.uni-oldenburg.de>

	* levels are now correctly chained (using the next field of the
	levels struct).

	* scan at startup for available themes and levels, hashes the paths.

	* themes will only be loaded if necessary.

	* "New Game" callback works.
	
1999-10-03  Jens Finke <jens.finke@informatik.uni-oldenburg.de>

	* replaced old levels with new ones
	
	* replaced old graphics with new ones

1999-09-16  Jens Finke	<jens.finke@informatik.uni-oldenburg.de>

	* released the first public version 0.0.3 

1999-08-13  Jens Finke	<jens.finke@informatik.uni-oldenburg.de>

	* The basic functionality works. Means you can move atoms around
	and they stop at walls and other atoms.


	
