#pragma once
/*
 * This file is part of the libCEC(R) library.
 *
 * libCEC(R) is Copyright (C) 2011-2015 Pulse-Eight Limited.  All rights reserved.
 * libCEC(R) is an original work, containing original code.
 *
 * libCEC(R) is a trademark of Pulse-Eight Limited.
 *
 * This program is dual-licensed; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
 * 02110-1301  USA
 *
 *
 * Alternatively, you can license this library under a commercial license,
 * please contact Pulse-Eight Licensing for more information.
 *
 * For more information contact:
 * Pulse-Eight Licensing       <license@pulse-eight.com>
 *     http://www.pulse-eight.com/
 *     http://www.pulse-eight.net/
 */

#include "env.h"
#include "platform/util/timeutils.h"
#include "CECCommandHandler.h"

namespace CEC
{
  class CSLCommandHandler : public CCECCommandHandler
  {
  public:
    CSLCommandHandler(CCECBusDevice *busDevice,
                      int32_t iTransmitTimeout = CEC_DEFAULT_TRANSMIT_TIMEOUT,
                      int32_t iTransmitWait = CEC_DEFAULT_TRANSMIT_WAIT,
                      int8_t iTransmitRetries = CEC_DEFAULT_TRANSMIT_RETRIES,
                      int64_t iActiveSourcePending = 0);
    virtual ~CSLCommandHandler(void) {};

    bool InitHandler(void);
    bool ActivateSource(bool bTransmitDelayedCommandsOnly = false);

  protected:
    int HandleVendorCommand(const cec_command &command);

    void HandleVendorCommandSLInit(const cec_command &command);
    void TransmitVendorCommandSLAckInit(const cec_logical_address iSource, const cec_logical_address iDestination);

    void HandleVendorCommandPowerOn(const cec_command &command, bool activateSource);
    void HandleVendorCommandPowerOnStatus(const cec_command &command);

    void HandleVendorCommandSLConnect(const cec_command &command);
    void TransmitVendorCommandSetDeviceMode(const cec_logical_address iSource, const cec_logical_address iDestination, const cec_device_type type);

    int HandleGiveDevicePowerStatus(const cec_command &command);
    int HandleGiveDeckStatus(const cec_command &command);
    int HandleRequestActiveSource(const cec_command &command);
    int HandleFeatureAbort(const cec_command &command);
    int HandleStandby(const cec_command &command);
    int HandleActiveSource(const cec_command &command);
    int HandleSetStreamPath(const cec_command &command);
    bool TransmitMenuState(const cec_logical_address UNUSED(iInitiator), const cec_logical_address UNUSED(iDestination), cec_menu_state UNUSED(menuState), bool UNUSED(bIsReply)) { return true; }
    bool TransmitPlay(const cec_logical_address iInitiator, const cec_logical_address iDestination, cec_play_mode mode);
    bool PowerOn(const cec_logical_address iInitiator, const cec_logical_address iDestination);

    void ResetSLState(void);
    bool SLInitialised(void);
    void SetSLInitialised(void);

    void IgnoreTvRoutingChanges(void);
    bool SuppressTvRoutingChange(const cec_command &command);

    bool                 m_bSLEnabled;
    CTimeout             m_resetPowerState;
    CTimeout             m_ignoreTvRoute;
    CMutex               m_SLMutex;
  };
};
