iEngineFrameCallback Struct Reference
[Crystal Space 3D Engine]
A callback that will be fired whenever the engine starts drawing a frame.  
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#include <iengine/engine.h>
Inheritance diagram for iEngineFrameCallback:

| Public Member Functions | |
| virtual void | StartFrame (iEngine *engine, iRenderView *rview)=0 | 
| Start a new frame. | |
Detailed Description
A callback that will be fired whenever the engine starts drawing a frame.This callback is used by:
Definition at line 131 of file engine.h.
Member Function Documentation
| virtual void iEngineFrameCallback::StartFrame | ( | iEngine * | engine, | |
| iRenderView * | rview | |||
| ) |  [pure virtual] | 
Start a new frame.
The documentation for this struct was generated from the following file:
- iengine/engine.h
Generated for Crystal Space by doxygen 1.4.7

