imesh/sprite2d.h File Reference
2D sprite (billboard) mesh object More...
#include "iutil/array.h"
#include "csutil/scf.h"
#include "csutil/dirtyaccessarray.h"
#include "csutil/cscolor.h"
#include "csgeom/vector2.h"
Go to the source code of this file.
| Classes | |
| struct | csSprite2DVertex | 
| A single 2D Sprite vertex.  More... | |
| struct | iColoredVertices | 
| struct | iSprite2DFactoryState | 
| This interface describes the API for the sprite factory mesh object.  More... | |
| struct | iSprite2DState | 
| This interface describes the API for the sprite factory mesh object.  More... | |
| struct | iSprite2DUVAnimation | 
| The animation works by having all frames of an animation sequence in a texture at different (u,v) locations, hence the name.  More... | |
| struct | iSprite2DUVAnimationFrame | 
| This is a single frame in a UV animation.  More... | |
Detailed Description
2D sprite (billboard) mesh object
Definition in file sprite2d.h.
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