ivaria/dynamics.h File Reference
Physics interfaces. More...
#include "csutil/scf.h"
Go to the source code of this file.
| Classes | |
| struct | iBodyGroup | 
| Body Group is a collection of bodies which don't collide with each other.  More... | |
| struct | iDynamics | 
| This is the interface for the actual plugin.  More... | |
| struct | iDynamicsColliderCollisionCallback | 
| This is the interface for attaching a collider callback to the body.  More... | |
| struct | iDynamicsCollisionCallback | 
| This is the interface for attaching a collider callback to the body.  More... | |
| struct | iDynamicsMoveCallback | 
| This is the interface for a dynamics move callback.  More... | |
| struct | iDynamicsSystemCollider | 
| This is the interface for a dynamics system collider.  More... | |
| struct | iDynamicSystem | 
| This is the interface for the dynamics core.  More... | |
| struct | iJoint | 
| This is the interface for a joint.  More... | |
| struct | iRigidBody | 
| This is the interface for a rigid body.  More... | |
| Enumerations | |
| enum | csColliderGeometryType | 
Detailed Description
Physics interfaces.
Definition in file dynamics.h.
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