iengine/lightmgr.h File Reference
Light manager. More...
#include "csutil/scf.h"
Go to the source code of this file.
| Classes | |
| struct | iLightManager | 
| An engine (3D or iso) can implement this interface for the benefit of mesh objects so that they can request lighting information from the engine.  More... | |
| struct | iLightSectorInfluence | 
| A light-sector influence (LSI).  More... | |
Detailed Description
Light manager.
Definition in file lightmgr.h.
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