csNormalizationCubeAccessor Class Reference
Shader variable accessor for a normalization cubemap. More...
#include <csplugincommon/render3d/normalizationcube.h>
Inheritance diagram for csNormalizationCubeAccessor:

| Public Member Functions | |
| csNormalizationCubeAccessor (iTextureManager *txtmgr, int sideSize) | |
| Create new accessor. | |
| virtual void | PreGetValue (csShaderVariable *variable) | 
| Called before the value of the attached SV is returned. | |
Detailed Description
Shader variable accessor for a normalization cubemap.
Definition at line 36 of file normalizationcube.h.
Constructor & Destructor Documentation
| csNormalizationCubeAccessor::csNormalizationCubeAccessor | ( | iTextureManager * | txtmgr, | |
| int | sideSize | |||
| ) | 
Create new accessor.
- Parameters:
- 
  txtmgr The texture manager to register the texture with. sideSize Size of a cube map edge. 
Member Function Documentation
| virtual void csNormalizationCubeAccessor::PreGetValue | ( | csShaderVariable * | variable | ) |  [virtual] | 
The documentation for this class was generated from the following file:
- csplugincommon/render3d/normalizationcube.h
Generated for Crystal Space by doxygen 1.4.7

