csShaderExpressionAccessor Class Reference
[Graphics]
Shader variable accessor that evaluates a shader expression when the SV value is queried.  
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#include <csgfx/shaderexpaccessor.h>
Inheritance diagram for csShaderExpressionAccessor:

| Public Member Functions | |
| csShaderExpressionAccessor (iObjectRegistry *object_reg, csShaderExpression *expression) | |
| Construct accessor. | |
| virtual void | PreGetValue (csShaderVariable *variable) | 
| Called before the value of the attached SV is returned. | |
Detailed Description
Shader variable accessor that evaluates a shader expression when the SV value is queried.
Definition at line 46 of file shaderexpaccessor.h.
Constructor & Destructor Documentation
| csShaderExpressionAccessor::csShaderExpressionAccessor | ( | iObjectRegistry * | object_reg, | |
| csShaderExpression * | expression | |||
| ) | 
Construct accessor.
- Remarks:
- The accessor object will take ownership of expression. You should not further use expression (especially not delete it) after using it to construct an instance of this class. object_reg can be 0. 
Member Function Documentation
| virtual void csShaderExpressionAccessor::PreGetValue | ( | csShaderVariable * | variable | ) |  [virtual] | 
The documentation for this class was generated from the following file:
- csgfx/shaderexpaccessor.h
Generated for Crystal Space by doxygen 1.4.7

