iDynamicSystem Member List
This is the complete list of members for iDynamicSystem, including all inherited members.| AddRefOwner(void **ref_owner)=0 | iBase |  [pure virtual] | 
| AttachCollider(iDynamicsSystemCollider *collider)=0 | iDynamicSystem |  [pure virtual] | 
| AttachColliderBox(const csVector3 &size, const csOrthoTransform &trans, float friction, float elasticity, float softness=0.01f)=0 | iDynamicSystem |  [pure virtual] | 
| AttachColliderCylinder(float length, float radius, const csOrthoTransform &trans, float friction, float elasticity, float softness=0.01f)=0 | iDynamicSystem |  [pure virtual] | 
| AttachColliderMesh(iMeshWrapper *mesh, const csOrthoTransform &trans, float friction, float elasticity, float softness=0.01f)=0 | iDynamicSystem |  [pure virtual] | 
| AttachColliderPlane(const csPlane3 &plane, float friction, float elasticity, float softness=0.01f)=0 | iDynamicSystem |  [pure virtual] | 
| AttachColliderSphere(float radius, const csVector3 &offset, float friction, float elasticity, float softness=0.01f)=0 | iDynamicSystem |  [pure virtual] | 
| CreateBody()=0 | iDynamicSystem |  [pure virtual] | 
| CreateCollider()=0 | iDynamicSystem |  [pure virtual] | 
| CreateGroup()=0 | iDynamicSystem |  [pure virtual] | 
| CreateJoint()=0 | iDynamicSystem |  [pure virtual] | 
| DecRef()=0 | iBase |  [pure virtual] | 
| DestroyCollider(iDynamicsSystemCollider *collider)=0 | iDynamicSystem |  [pure virtual] | 
| DestroyColliders()=0 | iDynamicSystem |  [pure virtual] | 
| EnableAutoDisable(bool enable)=0 | iDynamicSystem |  [pure virtual] | 
| FindBody(const char *name)=0 | iDynamicSystem |  [pure virtual] | 
| GetBody(unsigned int index)=0 | iDynamicSystem |  [pure virtual] | 
| GetBodysCount()=0 | iDynamicSystem |  [pure virtual] | 
| GetCollider(unsigned int index)=0 | iDynamicSystem |  [pure virtual] | 
| GetColliderCount()=0 | iDynamicSystem |  [pure virtual] | 
| GetDefaultMoveCallback()=0 | iDynamicSystem |  [pure virtual] | 
| GetGravity() const =0 | iDynamicSystem |  [pure virtual] | 
| GetLinearDampener() const =0 | iDynamicSystem |  [pure virtual] | 
| GetRefCount()=0 | iBase |  [pure virtual] | 
| GetRollingDampener() const =0 | iDynamicSystem |  [pure virtual] | 
| IncRef()=0 | iBase |  [pure virtual] | 
| QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase |  [pure virtual] | 
| QueryObject(void)=0 | iDynamicSystem |  [pure virtual] | 
| RemoveBody(iRigidBody *body)=0 | iDynamicSystem |  [pure virtual] | 
| RemoveGroup(iBodyGroup *group)=0 | iDynamicSystem |  [pure virtual] | 
| RemoveJoint(iJoint *joint)=0 | iDynamicSystem |  [pure virtual] | 
| RemoveRefOwner(void **ref_owner)=0 | iBase |  [pure virtual] | 
| SetAutoDisableParams(float linear, float angular, int steps, float time)=0 | iDynamicSystem |  [pure virtual] | 
| SetGravity(const csVector3 &v)=0 | iDynamicSystem |  [pure virtual] | 
| SetLinearDampener(float d)=0 | iDynamicSystem |  [pure virtual] | 
| SetRollingDampener(float d)=0 | iDynamicSystem |  [pure virtual] | 
| Step(float stepsize)=0 | iDynamicSystem |  [pure virtual] | 
| ~iBase() | iBase |  [inline, protected, virtual] | 
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