Common Plugin Classes
| Files | |
| file | cursorconvert.h | 
| Convert images into data formats suitable for native mouse cursor creation. | |
| Namespaces | |
| namespace | CS | 
| namespace | CS | 
| namespace | CS | 
| namespace | CS | 
| namespace | CS | 
| Classes | |
| class | csBaseRenderStepLoader | 
| Base class for render step loaders.  More... | |
| class | csBaseRenderStepType | 
| Base class for render step loaders.  More... | |
| class | csCommonImageFile | 
| A base class for image loader plugin iImage implementations.  More... | |
| class | csCommonImageFileLoader | 
| Base image loader implementation.  More... | |
| class | csCursorConverter | 
| Helper class to convert images into data formats suitable for mouse cursor creation on various platforms and toolkits.  More... | |
| class | csDirectXError | 
| Obtain symbols and descriptions for DirectX error codes.  More... | |
| class | csFontCache | 
| A cache for font glyphs.  More... | |
| class | csG2DDrawBox< Tpixel, Tpixmixer > | 
| Draw a box to a (software) canvas.  More... | |
| class | csG2DDrawLine< Tpixel, Tpixmixer > | 
| Class to draw a line.  More... | |
| class | csG2DDrawText< Tpixel, Tpixmixer1, Tpixmixer2, Tpixmixer3 > | 
| Class to write some text.  More... | |
| class | csGLDriverDatabase | 
| OpenGL driver database.  More... | |
| class | csGLFontCache | 
| OpenGL font cache.  More... | |
| class | csGLScreenShot | 
| OpenGL screen shot.  More... | |
| class | csGLStateCache | 
| OpenGL state cache.  More... | |
| class | csGLStateCacheContext | 
| class | csGraphics2D | 
| This is the base class for 2D canvases.  More... | |
| class | csGraphics2DGLCommon | 
| Basic OpenGL version of the 2D driver class.  More... | |
| class | csImageLoaderOptionsParser | 
| Helper class to parse options strings passed to iImageIO::Save().  More... | |
| class | csNewtonianParticleSystem | 
| This class has a set of particles that behave with phsyics.  More... | |
| class | csParticleSystem | 
| This class represents a particle system.  More... | |
| class | csPixMixerCopy< Tpixel > | 
| PixMixer that ignores alpha.  More... | |
| class | csPixMixerNoop< Tpixel > | 
| PixMixer that doesn't do anything.  More... | |
| class | csPixMixerRGBA< Tpixel > | 
| PixMixer that mixes the pixel into the background with alpha.  More... | |
| class | csRenderStepParser | 
| Parser for render steps and render step lists.  More... | |
| class | csScreenShot | 
| Simple iImage implementation for canvas screenshots.  More... | |
| class | csShaderProgram | 
| Base class for iShaderProgram plugins.  More... | |
| struct | csShaderVarMapping | 
| Mapping of a shader variable to some shader-specific destination.  More... | |
| class | csSoftFontCache | 
| Font cache base class for software canvases.  More... | |
| class | csSoftFontCacheImpl< Tpixel, Tpixmixer > | 
| An actual implementation of a font cache for software canvases.  More... | |
| class | csWin32CustomCursors | 
| Class to create native Win32 mouse cursors from images.  More... | |
| class | DirectDetection | 
| Master class of the device detection of direct3d and directdraw.  More... | |
| class | DirectDetectionDevice | 
| Description of DirectDraw device.  More... | |
| struct | iImageFileLoader | 
| An image file loader.  More... | |
| struct | iShaderDestinationResolver | 
| Interface to allow resolution of friendly destination names.  More... | |
| struct | iShaderProgram | 
| A helper for shaders that which to use the general plugins.  More... | |
| struct | iShaderProgramPlugin | 
| Plugins which provide iShaderProgram should implement this as a factory for iShaderProgram.  More... | |
| Defines | |
| #define | CS_GL_MAX_LAYER 16 | 
| Maximum number of texture coord sets resp. | |
| #define | CS_SOFT3D_BUFFERFLAG(x) (1 << CS_SOFT3D_VA_BUFINDEX(x)) | 
| Helper macro to obtain a software renderer buffer mask flag for a vertex attribute. | |
| #define | CS_SOFT3D_VA_BUFINDEX(x) | 
| Helper macro to obtain a software renderer buffer index for a vertex attribute. | |
| #define | DECLARE_CACHED_BOOL(name) bool enabled_##name; | 
| #define | DECLARE_CACHED_BOOL_CURRENTLAYER(name) bool enabled_##name[CS_GL_MAX_LAYER]; | 
| #define | DECLARE_CACHED_CLIENT_STATE(name) bool enabled_##name; | 
| #define | DECLARE_CACHED_CLIENT_STATE_LAYER(name) bool enabled_##name[CS_GL_MAX_LAYER]; | 
| #define | DECLARE_CACHED_PARAMETER_1(func, name, type1, param1) type1 parameter_##param1; | 
| #define | DECLARE_CACHED_PARAMETER_1_LAYER(func, name, type1, param1) type1 parameter_##param1[CS_GL_MAX_LAYER]; | 
| #define | DECLARE_CACHED_PARAMETER_2(func, name, type1, param1, type2, param2) | 
| #define | DECLARE_CACHED_PARAMETER_2_LAYER(func, name, type1, param1, type2, param2) | 
| #define | DECLARE_CACHED_PARAMETER_3(func, name, type1, param1, type2, param2, type3, param3) | 
| #define | DECLARE_CACHED_PARAMETER_3_LAYER(func, name, type1, param1, type2, param2, type3, param3) | 
| #define | DECLARE_CACHED_PARAMETER_4(func, name, type1, param1, type2, param2, type3, param3, type4, param4) | 
| #define | DECLARE_CACHED_PARAMETER_4_LAYER(func, name, type1, param1,type2, param2, type3, param3, type4, param4) | 
| #define | FORCE_STATE_CHANGE false | 
| #define | GLYPH_INDEX_LOWER_COUNT 512 | 
| #define | GLYPH_INDEX_LOWER_MASK 0x1ff | 
| #define | GLYPH_INDEX_UPPER_SHIFT 9 | 
| #define | IMPLEMENT_CACHED_BOOL(name) | 
| #define | IMPLEMENT_CACHED_BOOL_CURRENTLAYER(name) | 
| #define | IMPLEMENT_CACHED_CLIENT_STATE(name) | 
| #define | IMPLEMENT_CACHED_CLIENT_STATE_LAYER(name) | 
| #define | IMPLEMENT_CACHED_PARAMETER_1(func, name, type1, param1) | 
| #define | IMPLEMENT_CACHED_PARAMETER_1_LAYER(func, name, type1, param1) | 
| #define | IMPLEMENT_CACHED_PARAMETER_2(func, name, type1, param1, type2, param2) | 
| #define | IMPLEMENT_CACHED_PARAMETER_2_LAYER(func, name, type1, param1, type2, param2) | 
| #define | IMPLEMENT_CACHED_PARAMETER_3(func, name, type1, param1, type2, param2, type3, param3) | 
| #define | IMPLEMENT_CACHED_PARAMETER_3_LAYER(func, name, type1, param1, type2, param2, type3, param3) | 
| #define | IMPLEMENT_CACHED_PARAMETER_4(func, name, type1, param1, type2, param2, type3, param3, type4, param4) | 
| #define | IMPLEMENT_CACHED_PARAMETER_4_LAYER(func, name, type1, param1,type2, param2, type3, param3, type4, param4) | 
| #define | RELEVANT_WRITE_FLAGS CS_WRITE_NOANTIALIAS | 
| #define | THREADED_LOADING | 
| Enumerations | |
| enum | csLoaderDataType { rdtInvalid, rdtR8G8B8, rdtRGBpixel, rdtIndexed } | 
| The data type a loader provides.  More... | |
| Functions | |
| static void | makeGLMatrix (const csMatrix3 &m, float matrix[16], bool rowMajor=false) | 
| Make an OpenGL matrix from a CS matrix. | |
| static void | makeGLMatrix (const csReversibleTransform &t, float matrix[16], bool rowMajor=false) | 
| Make an OpenGL matrix from a CS transform. | |
| template<class Tpixel> | |
| static void | SplitAlpha (const int color, Tpixel &colorPart, uint8 &alphaPart) | 
| Split a g2d color into the color and alpha part. | |
| Variables | |
| const unsigned short | ScanCodeToChar [128] | 
| This array can be used to translate scancodes into Crystal Space codes. | |
Define Documentation
| #define CS_GL_MAX_LAYER 16 | 
Maximum number of texture coord sets resp.
image units the state manager can keep track of.
Definition at line 70 of file glstates.h.
Referenced by csGLStateCacheContext::InitCache(), and csGLStateCache::SetBufferARB().
| #define CS_SOFT3D_BUFFERFLAG | ( | x | ) | (1 << CS_SOFT3D_VA_BUFINDEX(x)) | 
| #define CS_SOFT3D_VA_BUFINDEX | ( | x | ) | 
Value:
(CS_VATTRIB_ ## x - (CS_VATTRIB_ ## x >= CS_VATTRIB_GENERIC_FIRST ? \ CS_VATTRIB_GENERIC_FIRST : CS_VATTRIB_SPECIFIC_FIRST))
Enumeration Type Documentation
| enum csLoaderDataType | 
The data type a loader provides.
The data is automatically converted to the needed image format.
- Enumerator:
- 
rdtInvalid Invalid data type - the loader didn't set one. rdtR8G8B8 24bpp pixel data rdtRGBpixel Array of csRGBpixel. rdtIndexed 8-bit paletted data 
Definition at line 45 of file commonimagefile.h.
Function Documentation
| static void makeGLMatrix | ( | const csMatrix3 & | m, | |
| float | matrix[16], | |||
| bool | rowMajor = false | |||
| ) |  [inline, static] | 
Make an OpenGL matrix from a CS matrix.
Definition at line 73 of file glhelper.h.
References csMatrix3::m11, csMatrix3::m12, csMatrix3::m13, csMatrix3::m21, csMatrix3::m22, csMatrix3::m23, csMatrix3::m31, csMatrix3::m32, and csMatrix3::m33.
| static void makeGLMatrix | ( | const csReversibleTransform & | t, | |
| float | matrix[16], | |||
| bool | rowMajor = false | |||
| ) |  [inline, static] | 
Make an OpenGL matrix from a CS transform.
Definition at line 35 of file glhelper.h.
References csTransform::GetO2T(), csTransform::GetO2TTranslation(), csMatrix3::m11, csMatrix3::m12, csMatrix3::m13, csMatrix3::m21, csMatrix3::m22, csMatrix3::m23, csMatrix3::m31, csMatrix3::m32, csMatrix3::m33, csVector3::x, csVector3::y, and csVector3::z.
| static void SplitAlpha | ( | const int | color, | |
| Tpixel & | colorPart, | |||
| uint8 & | alphaPart | |||
| ) |  [static] | 
Variable Documentation
| const unsigned short ScanCodeToChar[128] | 
This array can be used to translate scancodes into Crystal Space codes.
Generated for Crystal Space by doxygen 1.4.7

