iCameraPositionList Struct Reference
[Views & Cameras]
A list of camera position objects.  
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#include <iengine/campos.h>
Inheritance diagram for iCameraPositionList:

| Public Member Functions | |
| virtual int | Add (iCameraPosition *obj)=0 | 
| Add a camera position. | |
| virtual int | Find (iCameraPosition *obj) const =0 | 
| Find a camera position and return its index. | |
| virtual iCameraPosition * | FindByName (const char *Name) const =0 | 
| Find a camera position by name. | |
| virtual iCameraPosition * | Get (int n) const =0 | 
| Return a camera position by index. | |
| virtual int | GetCount () const =0 | 
| Return the number of camera positions in this list. | |
| virtual iCameraPosition * | NewCameraPosition (const char *name)=0 | 
| Create a new empty camera position. | |
| virtual bool | Remove (int n)=0 | 
| Remove the nth camera position. | |
| virtual bool | Remove (iCameraPosition *obj)=0 | 
| Remove a camera position. | |
| virtual void | RemoveAll ()=0 | 
| Remove all camera positions. | |
Detailed Description
A list of camera position objects.Main ways to get pointers to this interface:
Main users of this interface:
- Engine stores them.
- Application uses them.
Definition at line 128 of file campos.h.
Member Function Documentation
| virtual int iCameraPositionList::Add | ( | iCameraPosition * | obj | ) |  [pure virtual] | 
Add a camera position.
| virtual int iCameraPositionList::Find | ( | iCameraPosition * | obj | ) | const  [pure virtual] | 
Find a camera position and return its index.
| virtual iCameraPosition* iCameraPositionList::FindByName | ( | const char * | Name | ) | const  [pure virtual] | 
Find a camera position by name.
| virtual iCameraPosition* iCameraPositionList::Get | ( | int | n | ) | const  [pure virtual] | 
Return a camera position by index.
| virtual int iCameraPositionList::GetCount | ( | ) | const  [pure virtual] | 
Return the number of camera positions in this list.
| virtual iCameraPosition* iCameraPositionList::NewCameraPosition | ( | const char * | name | ) |  [pure virtual] | 
Create a new empty camera position.
| virtual bool iCameraPositionList::Remove | ( | int | n | ) |  [pure virtual] | 
Remove the nth camera position.
| virtual bool iCameraPositionList::Remove | ( | iCameraPosition * | obj | ) |  [pure virtual] | 
Remove a camera position.
| virtual void iCameraPositionList::RemoveAll | ( | ) |  [pure virtual] | 
Remove all camera positions.
The documentation for this struct was generated from the following file:
- iengine/campos.h
Generated for Crystal Space by doxygen 1.4.7

