iengine/viscull.h File Reference
Visibility culling. More...
#include "csutil/scf_interface.h"
Go to the source code of this file.
| Classes | |
| struct | iVisibilityCuller | 
| This interface represents a visibility culling system.  More... | |
| struct | iVisibilityCullerListener | 
| Implement this interface when you want to get notified about visible objects detected by the visibility cullers.  More... | |
| struct | iVisibilityObject | 
| An object that wants to know if it is visible or not for some visibility culler needs to implement this interface.  More... | |
| struct | iVisibilityObjectIterator | 
| Iterator to iterate over some visibility objects.  More... | |
| GetCullerFlags() flags | |
| #define | CS_CULLER_HINT_BADOCCLUDER 8 | 
| This is a bad occluder. | |
| #define | CS_CULLER_HINT_GOODOCCLUDER 4 | 
| This is a good occluder. | |
Detailed Description
Visibility culling.
Definition in file viscull.h.
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