cstool/collider.h File Reference
Collision helper. More...
#include "csextern.h"
#include "csgeom/box.h"
#include "csutil/csobject.h"
#include "csutil/leakguard.h"
#include "csutil/array.h"
#include "csutil/scf_implementation.h"
#include "csutil/set.h"
#include "ivaria/collider.h"
Go to the source code of this file.
| Classes | |
| class | csColliderActor | 
| With csColliderActor you can more easily manage collision detection of a player or character model with gravity handling.  More... | |
| class | csColliderHelper | 
| This is a class containing a few static member functions to help work with csColliderWrapper and collision detection in general.  More... | |
| class | csColliderWrapper | 
| This is a convenience object that you can use in your own games to attach an iCollider object (from the CD plugin system) to any other csObject (including CS entities).  More... | |
| struct | csTraceBeamResult | 
| Return structure for the csColliderHelper::TraceBeam() method.  More... | |
Detailed Description
Collision helper.
Definition in file collider.h.
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