ivaria/engseq.h File Reference
Engine sequence interfaces. More...
#include "csutil/scf.h"
Go to the source code of this file.
| Classes | |
| struct | iEngineSequenceManager | 
| Sequence manager specifically designed for working on the engine.  More... | |
| struct | iEngineSequenceParameters | 
| An interface for passing on parameters to the engine sequence manager.  More... | |
| struct | iParameterESM | 
| This interface is a parameter resolver.  More... | |
| struct | iSequenceTimedOperation | 
| A timed operation for the engine sequence manager.  More... | |
| struct | iSequenceTrigger | 
| A sequence trigger.  More... | |
| struct | iSequenceWrapper | 
| A sequence wrapper.  More... | |
| enum | { CS_SEQUENCE_LIGHTCHANGE_NONE = 0, CS_SEQUENCE_LIGHTCHANGE_LESS = 1, CS_SEQUENCE_LIGHTCHANGE_GREATER = 2 } | 
| Operations for AddConditionLightChange().  More... | |
Detailed Description
Engine sequence interfaces.
Definition in file engseq.h.
Enumeration Type Documentation
| anonymous enum | 
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