csFog Struct Reference
[Crystal Space 3D Engine]
Sector fog structure.  
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#include <iengine/sector.h>
| Public Member Functions | |
| csFog () | |
| Public Attributes | |
| csColor | color | 
| Color. | |
| float | density | 
| Density (for CS_FOG_MODE_EXP, CS_FOG_MODE_EXP2, CS_FOG_MODE_CRYSTALSPACE). | |
| float | end | 
| Fog fade end distance (for CS_FOG_MODE_LINEAR). | |
| csFogMode | mode | 
| Fog mode. | |
| float | start | 
| Fog fade start distance (for CS_FOG_MODE_LINEAR). | |
Detailed Description
Sector fog structure.
Definition at line 70 of file sector.h.
Member Data Documentation
| float csFog::density | 
| float csFog::end | 
| float csFog::start | 
The documentation for this struct was generated from the following file:
- iengine/sector.h
Generated for Crystal Space by doxygen 1.4.7

