csMatrix3 Class Reference
[Geometry utilities]
A 3x3 matrix.  
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#include <csgeom/matrix3.h>
Inheritance diagram for csMatrix3:

| Public Member Functions | |
| csVector3 | Col1 () const | 
| Get the first column of this matrix as a vector. | |
| csVector3 | Col2 () const | 
| Get the second column of this matrix as a vector. | |
| csVector3 | Col3 () const | 
| Get the third column of this matrix as a vector. | |
| csMatrix3 (const csQuaternion &quat) | |
| Construct a matrix with a quaternion. | |
| csMatrix3 (float x, float y, float z, float angle) | |
| Construct a matrix from axis-angle specifier. | |
| csMatrix3 (csMatrix3 const &o) | |
| Copy constructor. | |
| csMatrix3 (float am11, float am12, float am13, float am21, float am22, float am23, float am31, float am32, float am33) | |
| Construct a matrix and initialize it. | |
| csMatrix3 () | |
| Construct a matrix, initialized to be the identity. | |
| float | Determinant () const | 
| Compute the determinant of this matrix. | |
| csMatrix3 | GetInverse () const | 
| Return the inverse of this matrix. | |
| csMatrix3 | GetTranspose () const | 
| Return the transpose of this matrix. | |
| void | Identity () | 
| Set this matrix to the identity matrix. | |
| void | Invert () | 
| Invert this matrix. | |
| bool | IsIdentity () const | 
| Check if the matrix is identity. | |
| csMatrix3 & | operator *= (float) | 
| Multiply this matrix with a scalar. | |
| csMatrix3 & | operator *= (const csMatrix3 &) | 
| Multiply another matrix with this matrix. | |
| csMatrix3 | operator+ () const | 
| Unary + operator. | |
| csMatrix3 & | operator+= (const csMatrix3 &) | 
| Add another matrix to this matrix. | |
| csMatrix3 | operator- () const | 
| Unary - operator. | |
| csMatrix3 & | operator-= (const csMatrix3 &) | 
| Subtract another matrix from this matrix. | |
| csMatrix3 & | operator/= (float) | 
| Divide this matrix by a scalar. | |
| csMatrix3 & | operator= (const csMatrix3 &o) | 
| Assign another matrix to this one. | |
| csVector3 | Row1 () const | 
| Get the first row of this matrix as a vector. | |
| csVector3 | Row2 () const | 
| Get the second row of this matrix as a vector. | |
| csVector3 | Row3 () const | 
| Get the third row of this matrix as a vector. | |
| void | Set (const csQuaternion &) | 
| Initialize matrix with a quaternion. | |
| void | Set (csMatrix3 const &o) | 
| void | Set (float o11, float o12, float o13, float o21, float o22, float o23, float o31, float o32, float o33) | 
| Set matrix values. | |
| void | Transpose () | 
| Transpose this matrix. | |
| Public Attributes | |
| float | m11 | 
| float | m12 | 
| float | m13 | 
| float | m21 | 
| float | m22 | 
| float | m23 | 
| float | m31 | 
| float | m32 | 
| float | m33 | 
| Friends | |
| csMatrix3 | operator * (float f, const csMatrix3 &m) | 
| Multiply a matrix and a scalar. | |
| csMatrix3 | operator * (const csMatrix3 &m, float f) | 
| Multiply a matrix and a scalar. | |
| csVector3 | operator * (const csMatrix3 &m, const csVector3 &v) | 
| Multiply a vector by a matrix (transform it). | |
| csMatrix3 | operator * (const csMatrix3 &m1, const csMatrix3 &m2) | 
| Multiply two matricies. | |
| bool | operator!= (const csMatrix3 &m1, const csMatrix3 &m2) | 
| Check if two matricies are not equal. | |
| csMatrix3 | operator+ (const csMatrix3 &m1, const csMatrix3 &m2) | 
| Add two matricies. | |
| csMatrix3 | operator- (const csMatrix3 &m1, const csMatrix3 &m2) | 
| Subtract two matricies. | |
| csMatrix3 | operator/ (const csMatrix3 &m, float f) | 
| Divide a matrix by a scalar. | |
| bool | operator< (const csMatrix3 &m, float f) | 
| Test if each component of a matrix is less than a small epsilon value. | |
| bool | operator== (const csMatrix3 &m1, const csMatrix3 &m2) | 
| Check if two matricies are equal. | |
| bool | operator> (float f, const csMatrix3 &m) | 
| Test if each component of a matrix is greater than a small epsilon value. | |
Detailed Description
A 3x3 matrix.
Definition at line 38 of file matrix3.h.
Constructor & Destructor Documentation
| csMatrix3::csMatrix3 | ( | ) |  [inline] | 
| csMatrix3::csMatrix3 | ( | float | am11, | |
| float | am12, | |||
| float | am13, | |||
| float | am21, | |||
| float | am22, | |||
| float | am23, | |||
| float | am31, | |||
| float | am32, | |||
| float | am33 | |||
| ) |  [inline] | 
| csMatrix3::csMatrix3 | ( | csMatrix3 const & | o | ) |  [inline] | 
| csMatrix3::csMatrix3 | ( | float | x, | |
| float | y, | |||
| float | z, | |||
| float | angle | |||
| ) | 
Construct a matrix from axis-angle specifier.
| csMatrix3::csMatrix3 | ( | const csQuaternion & | quat | ) |  [inline, explicit] | 
Member Function Documentation
| csVector3 csMatrix3::Col1 | ( | ) | const  [inline] | 
| csVector3 csMatrix3::Col2 | ( | ) | const  [inline] | 
| csVector3 csMatrix3::Col3 | ( | ) | const  [inline] | 
| float csMatrix3::Determinant | ( | ) | const | 
Compute the determinant of this matrix.
| csMatrix3 csMatrix3::GetInverse | ( | ) | const  [inline] | 
Return the inverse of this matrix.
Definition at line 144 of file matrix3.h.
Referenced by csReversibleTransform::SetO2T(), and csReversibleTransform::SetT2O().
| csMatrix3 csMatrix3::GetTranspose | ( | ) | const | 
Return the transpose of this matrix.
Referenced by csOrthoTransform::SetO2T(), and csOrthoTransform::SetT2O().
| void csMatrix3::Identity | ( | ) | 
Set this matrix to the identity matrix.
| bool csMatrix3::IsIdentity | ( | ) | const | 
Check if the matrix is identity.
| csMatrix3& csMatrix3::operator *= | ( | float | ) | 
Multiply this matrix with a scalar.
| csMatrix3 csMatrix3::operator+ | ( | ) | const  [inline] | 
| csMatrix3 csMatrix3::operator- | ( | ) | const  [inline] | 
| csMatrix3& csMatrix3::operator/= | ( | float | ) | 
Divide this matrix by a scalar.
| csVector3 csMatrix3::Row1 | ( | ) | const  [inline] | 
| csVector3 csMatrix3::Row2 | ( | ) | const  [inline] | 
| csVector3 csMatrix3::Row3 | ( | ) | const  [inline] | 
| void csMatrix3::Set | ( | const csQuaternion & | ) | 
Initialize matrix with a quaternion.
| void csMatrix3::Set | ( | float | o11, | |
| float | o12, | |||
| float | o13, | |||
| float | o21, | |||
| float | o22, | |||
| float | o23, | |||
| float | o31, | |||
| float | o32, | |||
| float | o33 | |||
| ) |  [inline] | 
| void csMatrix3::Transpose | ( | ) | 
Transpose this matrix.
Friends And Related Function Documentation
Multiply two matricies.
Check if two matricies are not equal.
| bool operator< | ( | const csMatrix3 & | m, | |
| float | f | |||
| ) |  [friend] | 
Test if each component of a matrix is less than a small epsilon value.
Check if two matricies are equal.
| bool operator> | ( | float | f, | |
| const csMatrix3 & | m | |||
| ) |  [friend] | 
Test if each component of a matrix is greater than a small epsilon value.
The documentation for this class was generated from the following file:
- csgeom/matrix3.h
Generated for Crystal Space by doxygen 1.4.7

