iVisibilityObject Struct Reference
[Visibility]
An object that wants to know if it is visible or not for some visibility culler needs to implement this interface.  
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#include <iengine/viscull.h>
Inheritance diagram for iVisibilityObject:

| Public Member Functions | |
| virtual csFlags & | GetCullerFlags ()=0 | 
| Get flags for this object. | |
| virtual iMeshWrapper * | GetMeshWrapper () const =0 | 
| Get the reference to the mesh wrapper from this object. | |
| virtual iMovable * | GetMovable () const =0 | 
| Get the reference to the movable from this object. | |
| virtual iObjectModel * | GetObjectModel ()=0 | 
| Get the object model corresponding with this object. | |
Detailed Description
An object that wants to know if it is visible or not for some visibility culler needs to implement this interface.Main creators of instances implementing this interface:
- Mesh wrapper in the engine implements this.
Main ways to get pointers to this interface:
Main users of this interface:
- Visibility culler plugins (iVisibilityCuller).
Definition at line 252 of file viscull.h.
Member Function Documentation
| virtual csFlags& iVisibilityObject::GetCullerFlags | ( | ) |  [pure virtual] | 
Get flags for this object.
This is a combination of zero or more of the following flags. See the documentation with these flags for more info:
| virtual iMeshWrapper* iVisibilityObject::GetMeshWrapper | ( | ) | const  [pure virtual] | 
Get the reference to the mesh wrapper from this object.
| virtual iMovable* iVisibilityObject::GetMovable | ( | ) | const  [pure virtual] | 
Get the reference to the movable from this object.
| virtual iObjectModel* iVisibilityObject::GetObjectModel | ( | ) |  [pure virtual] | 
Get the object model corresponding with this object.
The documentation for this struct was generated from the following file:
- iengine/viscull.h
Generated for Crystal Space by doxygen 1.4.7

