Crystal Space File List
Here is a list of all documented files with brief descriptions:| docs/doxygen/doxygrps [code] | |
| crystalspace.h [code] | Crystal Space master header | 
| csconfig.h [code] | |
| csdef.h [code] | |
| csextern.h [code] | |
| csgeom.h [code] | Directory master header | 
| csgfx.h [code] | Directory master header | 
| csplatform.h [code] | |
| csplugincommon.h [code] | Directory master header | 
| csqint.h [code] | Quick floating point to integer conversions | 
| csqsqrt.h [code] | Fast computation of sqrt(x) and 1/sqrt(x) | 
| cssysdef.h [code] | This file should be #included before any other Crystal Space header files | 
| cstool.h [code] | Directory master header | 
| cstypes.h [code] | Commonly used types and macros | 
| csutil.h [code] | Directory master header | 
| csver.h [code] | Crystal Space Version Information | 
| iengine.h [code] | Directory master header | 
| igeom.h [code] | Directory master header | 
| igraphic.h [code] | Directory master header | 
| imap.h [code] | Directory master header | 
| imesh.h [code] | Directory master header | 
| inetwork.h [code] | Directory master header | 
| isndsys.h [code] | Directory master header | 
| itexture.h [code] | Directory master header | 
| iutil.h [code] | Directory master header | 
| ivaria.h [code] | Directory master header | 
| ivideo.h [code] | Directory master header | 
| csgeom/box.h [code] | Bounding boxes for 2D and 3D space | 
| csgeom/bsptree.h [code] | BSP tree implementation | 
| csgeom/chainhull2d.h [code] | Monotone chain 2D convex hull | 
| csgeom/cspoint.h [code] | 2D point object | 
| csgeom/csrect.h [code] | Rectangle class | 
| csgeom/csrectrg.h [code] | Splittable 2D rectangles | 
| csgeom/fastsqrt.h [code] | |
| csgeom/fixed.h [code] | Fixed-point number classes | 
| csgeom/frustum.h [code] | General frustum | 
| csgeom/kdtree.h [code] | KD-tree implementation | 
| csgeom/math.h [code] | Generic mathematic utility functions | 
| csgeom/math2d.h [code] | 2D mathematic utility functions | 
| csgeom/math3d.h [code] | 3D mathematic utility functions | 
| csgeom/math3d_d.h [code] | 3D mathematic utility functions (double precision variants) | 
| csgeom/matrix2.h [code] | 2x2 matrix | 
| csgeom/matrix3.h [code] | 3x3 matrix | 
| csgeom/obb.h [code] | Oriented bounding box | 
| csgeom/odesolver.h [code] | ODE solvers | 
| csgeom/path.h [code] | 3D space path | 
| csgeom/plane2.h [code] | 2D space plane | 
| csgeom/plane3.h [code] | 3D space plane | 
| csgeom/pmtools.h [code] | Set of tools to work with iPolygonMesh instances | 
| csgeom/poly2d.h [code] | General 2D polygon | 
| csgeom/poly3d.h [code] | General 3D polygon | 
| csgeom/polyaa.h [code] | Antialiased polygon filling | 
| csgeom/polyclip.h [code] | Polygon clipping routines | 
| csgeom/polyidx.h [code] | General polygon (space-agnostic) | 
| csgeom/polymesh.h [code] | Implementation of iPolygonMesh | 
| csgeom/polypool.h [code] | Object pool for csPoly2D | 
| csgeom/quaterni.h [code] | |
| csgeom/quaternion.h [code] | Quaternions | 
| csgeom/segment.h [code] | 2D line segment | 
| csgeom/solidspace.h [code] | 3D solid space | 
| csgeom/sphere.h [code] | Sphere | 
| csgeom/spline.h [code] | Splines | 
| csgeom/subrec.h [code] | Stuff small rectangles into a bigger one | 
| csgeom/subrec2.h [code] | |
| csgeom/tcovbuf.h [code] | Tiled coverage buffer | 
| csgeom/textrans.h [code] | Transform texture information into a texture matrix/vector | 
| csgeom/transfrm.h [code] | Transformation from one coordinate system to another | 
| csgeom/tri.h [code] | Triangle | 
| csgeom/triangulate.h [code] | |
| csgeom/trimesh.h [code] | Triangle mesh | 
| csgeom/trimeshlod.h [code] | Triangle mesh collapsing | 
| csgeom/vector2.h [code] | 2D vector | 
| csgeom/vector3.h [code] | 3D vector | 
| csgeom/vector4.h [code] | 4D vector | 
| csgfx/bakekeycolor.h [code] | Functions to bake keycolor into the alpha channel of images | 
| csgfx/gradient.h [code] | Simple color gradient implementation | 
| csgfx/imageautoconvert.h [code] | Automatic conversion of an image into a different format | 
| csgfx/imagebase.h [code] | Base class for iImage implementations | 
| csgfx/imagecubemapmaker.h [code] | Create cube map image | 
| csgfx/imagemanipulate.h [code] | Functions to manipulate iImage objects | 
| csgfx/imagememory.h [code] | Memory image | 
| csgfx/imagetools.h [code] | Some helper functions to deal with iImage objects | 
| csgfx/imagevolumemaker.h [code] | Create volume image | 
| csgfx/inv_cmap.h [code] | Compute an inverse colormap | 
| csgfx/lightsvcache.h [code] | Helper to cache names of shader variables relevant to lighting | 
| csgfx/memimage.h [code] | |
| csgfx/normalmaptools.h [code] | Some helpers for stuff related to normal maps | 
| csgfx/packrgb.h [code] | Helper routines to pack csRGBcolor/csRGBpixel into RGB/RGBA byte arrays | 
| csgfx/quantize.h [code] | RGB to paletted image quantization routine | 
| csgfx/renderbuffer.h [code] | Render buffer | 
| csgfx/rgbpixel.h [code] | RGB colors | 
| csgfx/shaderexp.h [code] | An evaluable expression attached to a shader variable | 
| csgfx/shaderexpaccessor.h [code] | Shader variable accessor evaluating a shader expression | 
| csgfx/shadervar.h [code] | Shader variable | 
| csgfx/shadervarblockalloc.h [code] | Block allocator for shader variables | 
| csgfx/shadervarcontext.h [code] | Simple implementation for iShaderVariableContext | 
| csgfx/shadervarframeholder.h [code] | Frame data holder for shader variables | 
| csgfx/trianglestream.h [code] | |
| csgfx/vertexlight.h [code] | Attenuation functors | 
| csgfx/vertexlistwalker.h [code] | Helper to access elements from renderbuffers | 
| csgfx/xorpat.h [code] | Create an XOR pattern | 
| csplugincommon/canvas/cursorconvert.h [code] | Convert images into data formats suitable for native mouse cursor creation | 
| csplugincommon/canvas/draw_box.h [code] | Draw a box to a (software) canvas | 
| csplugincommon/canvas/draw_common.h [code] | Common software canvas drawing tools | 
| csplugincommon/canvas/draw_line.h [code] | Software canvas line drawing | 
| csplugincommon/canvas/draw_text.h [code] | Software text writing | 
| csplugincommon/canvas/fontcache.h [code] | Font glyph cache base | 
| csplugincommon/canvas/graph2d.h [code] | Base class for 2D canvases | 
| csplugincommon/canvas/scancode.h [code] | Scan code to character conversion table | 
| csplugincommon/canvas/scrshot.h [code] | Simple iImage implementation for canvas screenshots | 
| csplugincommon/canvas/softfontcache.h [code] | Font cache base class for software canvases | 
| csplugincommon/canvas/softfontcacheimpl.h [code] | Actual implementation of a font cache for software canvases | 
| csplugincommon/directx/csextern_dx.h [code] | |
| csplugincommon/directx/directdetection.h [code] | DirectDraw device enumeration | 
| csplugincommon/directx/error.h [code] | DirectX error strings | 
| csplugincommon/directx/guids.h [code] | |
| csplugincommon/imageloader/commonimagefile.h [code] | Base classes for image loaders | 
| csplugincommon/imageloader/optionsparser.h [code] | Base classes for image loaders | 
| csplugincommon/iopengl/driverdb.h [code] | Interface to read custom GL driver databases | 
| csplugincommon/iopengl/openglinterface.h [code] | OpenGL-specific interfaces | 
| csplugincommon/macosx/csextern_osx.h [code] | |
| csplugincommon/macosx/OSXDelegate2D.h [code] | |
| csplugincommon/macosx/OSXDriver2D.h [code] | |
| csplugincommon/macosx/OSXView.h [code] | |
| csplugincommon/macosx/OSXWindow.h [code] | |
| csplugincommon/opengl/csextern_gl.h [code] | |
| csplugincommon/opengl/driverdb.h [code] | OpenGL driver database | 
| csplugincommon/opengl/glcommon2d.h [code] | Common OpenGL canvas superclass | 
| csplugincommon/opengl/glenum_identstrs.h [code] | Convert OpenGL constants to strings | 
| csplugincommon/opengl/glextmanager.h [code] | GL extensions manager | 
| csplugincommon/opengl/glfontcache.h [code] | OpenGL font cache | 
| csplugincommon/opengl/glhelper.h [code] | OpenGL utilities | 
| csplugincommon/opengl/glss.h [code] | OpenGL screen shot | 
| csplugincommon/opengl/glstates.h [code] | OpenGL state cache | 
| csplugincommon/particlesys/partgen.h [code] | Particle system | 
| csplugincommon/render3d/normalizationcube.h [code] | Shader variable accessor for a normalization cubemap | 
| csplugincommon/render3d/txtmgr.h [code] | Texture manager base implementation | 
| csplugincommon/renderstep/basesteploader.h [code] | Base class for render step loaders | 
| csplugincommon/renderstep/basesteptype.h [code] | Base class for render step types | 
| csplugincommon/renderstep/parserenderstep.h [code] | Base class for render step loaders | 
| csplugincommon/shader/shaderplugin.h [code] | Shader plugin related interfaces | 
| csplugincommon/shader/shaderprogram.h [code] | Base class for iShaderProgram plugins | 
| csplugincommon/sndsys/convert.h [code] | Some helper functions for sound elements | 
| csplugincommon/sndsys/cyclicbuf.h [code] | An implementation of a cyclic buffer oriented for sound functionality | 
| csplugincommon/sndsys/queue.h [code] | A threadsafe, pointer-passing queue implementation for the sound system | 
| csplugincommon/sndsys/snddata.h [code] | |
| csplugincommon/sndsys/sndstream.h [code] | |
| csplugincommon/softshader/defaultshader.h [code] | Interface to software renderer default shader plugin | 
| csplugincommon/softshader/renderinterface.h [code] | Software renderer shader interface | 
| csplugincommon/softshader/scanline.h [code] | Software renderer scanline rendering | 
| csplugincommon/softshader/texture.h [code] | |
| csplugincommon/softshader/types.h [code] | Software renderer common types | 
| csplugincommon/win32/csextern_win.h [code] | |
| csplugincommon/win32/customcursor.h [code] | Create native Win32 mouse cursors | 
| cstool/basetexfact.h [code] | Texture factory base | 
| cstool/bitmasktostr.h [code] | Small helper to get a "pretty" string for a combination of bit masks | 
| cstool/collider.h [code] | Collision helper | 
| cstool/csanim2d.h [code] | Animated pixmap | 
| cstool/csapplicationframework.h [code] | Application framework class | 
| cstool/csfxscr.h [code] | Some full screen special effects | 
| cstool/cspixmap.h [code] | 2D pixmaps | 
| cstool/csview.h [code] | Crystal Space 3D renderer view | 
| cstool/debugimagewriter.h [code] | Image object debugging helper | 
| cstool/enginetools.h [code] | Helper functions for working on engine data | 
| cstool/fogmath.h [code] | Fog math utilities | 
| cstool/framedataholder.h [code] | Helper template to retrieve an instance of some type that has not yet been used in a frame | 
| cstool/gentrtex.h [code] | Terrain texture image generation | 
| cstool/identstrings.h [code] | Set of helper macros to obtain the names of identifiers | 
| cstool/importkit.h [code] | Crystal Space Import Kit | 
| cstool/initapp.h [code] | Application initialization helper class | 
| cstool/keyval.h [code] | Key/Value pair | 
| cstool/mapnode.h [code] | Map node | 
| cstool/meshobjtmpl.h [code] | Base implementation of iMeshObject | 
| cstool/normalcalc.h [code] | Normal Calculator | 
| cstool/numberedfilenamehelper.h [code] | |
| cstool/objmodel.h [code] | Implementation of iObjectModel | 
| cstool/pen.h [code] | Vector shape drawing | 
| cstool/primitives.h [code] | Primitive Mesh Generator | 
| cstool/procmesh.h [code] | Render a mesh on a texture | 
| cstool/proctex.h [code] | Superclass for procedural textures | 
| cstool/proctxtanim.h [code] | Procedural texture for animated images | 
| cstool/rbuflock.h [code] | Helper class for convenient locking/unlocking of an iRenderBuffer | 
| cstool/rendermeshholder.h [code] | Helper classes to retrieve unused csRenderMeshes and arrays of them | 
| cstool/rendermeshlist.h [code] | List of render meshes | 
| cstool/saverfile.h [code] | Saver file | 
| cstool/saverref.h [code] | Saver references | 
| cstool/tokenlist.h [code] | Token list helper macros | 
| cstool/uberscreenshot.h [code] | |
| cstool/userrndbuf.h [code] | Class to manage multiple render buffers | 
| cstool/vertexcompress.h [code] | Vertex Compressor | 
| cstool/vfsdirchange.h [code] | Class to revert VFS directory changes upon leaving a scope | 
| csutil/algorithms.h [code] | General Algorithms | 
| csutil/alignedalloc.h [code] | Aligned memory allocations | 
| csutil/allocator.h [code] | Basic allocator classes | 
| csutil/ansicommand.h [code] | ANSI command codes | 
| csutil/ansiparse.h [code] | Helper to parse a string for ANSI codes | 
| csutil/archive.h [code] | ZIP archive support | 
| csutil/array.h [code] | Generic Array Template | 
| csutil/binder.h [code] | Input event binder | 
| csutil/bitarray.h [code] | A one-dimensional array of bits, similar to STL bitset | 
| csutil/blockallocator.h [code] | Generic Memory Block Allocator | 
| csutil/callstack.h [code] | Call stack creation helper | 
| csutil/cfgacc.h [code] | Convenience class that can be used to deal with the sytem config manager | 
| csutil/cfgdoc.h [code] | Implementation for iConfigFile with configurations stored in iDocuments | 
| csutil/cfgfile.h [code] | Implementation for iConfigFile with configurations stored in VFS files | 
| csutil/cfgmgr.h [code] | Implementation for iConfigManager | 
| csutil/cmdhelp.h [code] | Command line parsing helper | 
| csutil/cmdline.h [code] | Implementation for iCommandLineParser | 
| csutil/common_handlers.h [code] | A collection of stock event handlers that are widely useful | 
| csutil/comparator.h [code] | Template providing various comparison and ordering functions | 
| csutil/compileassert.h [code] | Compile time assert macro | 
| csutil/cowwrapper.h [code] | Copy-on-write wrapper for arbitrary types | 
| csutil/csbaseeventh.h [code] | Base implementation of a generic event handler | 
| csutil/cscolor.h [code] | Floating-point color | 
| csutil/csendian.h [code] | Helpers for dealing with endian conversions | 
| csutil/csevcord.h [code] | Event cord | 
| csutil/csevent.h [code] | Implementation for iEvent | 
| csutil/cseventflattener.h [code] | Event flattening helper | 
| csutil/cseventq.h [code] | Event Queue interface | 
| csutil/csinput.h [code] | Input drivers | 
| csutil/csmd5.h [code] | Independent implementation of MD5 (RFC 1321) | 
| csutil/csobject.h [code] | Implementation for iObject | 
| csutil/csosdefs.h [code] | |
| csutil/cspmeter.h [code] | Text progress meter | 
| csutil/csppulse.h [code] | Pulsing progress indicator | 
| csutil/csprocessorcap.h [code] | Processor capability identification | 
| csutil/csshlib.h [code] | Crystal Space cross-platform shared library management | 
| csutil/csstring.h [code] | String utility class | 
| csutil/cssubscription.h [code] | |
| csutil/csuctransform.h [code] | Converter between UTF encodings | 
| csutil/csunicode.h [code] | Unicode types and macros | 
| csutil/custom_new_disable.h [code] | Include file to disable CrystalSpace's 'operator new' override, which is used when the memtracker or extensive memory debugging is enabled, and breaks in cases like placement new | 
| csutil/custom_new_enable.h [code] | Include file to re-enable CrystalSpace's 'operator new' override after being disabled by custom_new_disable.inc | 
| csutil/databuf.h [code] | Implementation for iDataBuffer | 
| csutil/debug.h [code] | Debugging graph | 
| csutil/dirtyaccessarray.h [code] | Templated array class, allowing direct access to the internally stored array | 
| csutil/documentcommon.h [code] | Partial iDocumentNode implementation with commonly duplicated logic | 
| csutil/documenthelper.h [code] | Helper functions and classes which operate on iDocumentNode and iDocumentNodeIterator | 
| csutil/event.h [code] | Event system related helpers | 
| csutil/eventhandlers.h [code] | Event handler naming, name management, indexing, and instantiation | 
| csutil/eventnames.h [code] | Event naming and name relations | 
| csutil/evoutlet.h [code] | Implementation for iEventOutlet | 
| csutil/fifo.h [code] | FIFO | 
| csutil/filereadhelper.h [code] | Convenience class for simple file element reading | 
| csutil/fixedsizeallocator.h [code] | Fixed Size Block Allocator | 
| csutil/flags.h [code] | Set of flags | 
| csutil/floatrand.h [code] | Random number generator for floating point values | 
| csutil/formatter.h [code] | Object-oriented, templated readers and writers for formatted values similar to scanf() and printf() but more functional | 
| csutil/fpu80x86.h [code] | |
| csutil/garray.h [code] | |
| csutil/getopt.h [code] | Declarations for getopt | 
| csutil/hash.h [code] | A generic hash table | 
| csutil/hashhandlers.h [code] | |
| csutil/hashr.h [code] | Reversible hash | 
| csutil/inputdef.h [code] | Crystal Space input library | 
| csutil/leakguard.h [code] | |
| csutil/list.h [code] | Double-linked list | 
| csutil/measuretime.h [code] | Simple helper class to measure execution time of a block | 
| csutil/memdebug.h [code] | Memory debugging support | 
| csutil/memfile.h [code] | File interface to memory buffer | 
| csutil/memheap.h [code] | Separate memory heap | 
| csutil/mempool.h [code] | Generic Memory Allocator | 
| csutil/mmap_dummy.h [code] | Memory mapping for platforms without memory mapping support | 
| csutil/mmap_posix.h [code] | Memory mapping for platforms with POSIX mmap() support | 
| csutil/mmapio.h [code] | Platform-independent Memory-Mapped IO | 
| csutil/nobjvec.h [code] | Named Object Vector class | 
| csutil/nulcache.h [code] | 'Null' Cache Manager | 
| csutil/objiter.h [code] | Typed iObject iterator | 
| csutil/objpool.h [code] | |
| csutil/objreg.h [code] | Implementation of iObjectRegistry | 
| csutil/parasiticdatabuffer.h [code] | Databuffer pointing into another databuffer | 
| csutil/parray.h [code] | Pointer Array | 
| csutil/partialorder.h [code] | Generic finite partial order | 
| csutil/physfile.h [code] | Implementation of iFile for physical files | 
| csutil/plugldr.h [code] | Plugin loader | 
| csutil/plugmgr.h [code] | Standard iPluginManager implementation | 
| csutil/pooledscfclass.h [code] | Macros to create SCF classes that support pooling | 
| csutil/prfxcfg.h [code] | Implementation of iConfigFile prepending a string to all key names | 
| csutil/profile.h [code] | Profiling utilities | 
| csutil/ptrwrap.h [code] | Pointer wrapper | 
| csutil/radixsort.h [code] | General radix-sorter | 
| csutil/randomgen.h [code] | Random number generator | 
| csutil/redblacktree.h [code] | Implementation of a red-black-tree | 
| csutil/ref.h [code] | Smart Pointers | 
| csutil/refarr.h [code] | Smart Pointer array | 
| csutil/refcount.h [code] | Reference Counting Interface | 
| csutil/reftrackeraccess.h [code] | Reference tracker access | 
| csutil/regexp.h [code] | Regular expressions support | 
| csutil/scanstr.h [code] | String scanning (sscanf() flavor) | 
| csutil/scf.h [code] | Crystal Space Shared Class Facility (SCF) | 
| csutil/scf_implementation.h [code] | Crystal Space Shared Class Facility (SCF) - implementation creation support | 
| csutil/scf_implgen.h [code] | |
| csutil/scf_interface.h [code] | Crystal Space Shared Class Facility (SCF) - interface creation support | 
| csutil/scfarray.h [code] | Implementation for iArrayReadOnly<>-, iArrayChangeElements<>- and iArrayChangeAll<>-derived interfaces | 
| csutil/scfstr.h [code] | Implementation for iString | 
| csutil/scfstringarray.h [code] | Implementation for iStringArray | 
| csutil/scfstrset.h [code] | Implementation for iStringSet | 
| csutil/schedule.h [code] | Timer support | 
| csutil/scopedmutexlock.h [code] | Scoped mutex locking | 
| csutil/set.h [code] | Basic set for objects | 
| csutil/snprintf.h [code] | Implementations of [v][a]snprintf() | 
| csutil/sparse3d.h [code] | 3D sparse matrix | 
| csutil/spinlock.h [code] | |
| csutil/strhash.h [code] | String-to-ID hash table | 
| csutil/stringarray.h [code] | Array of strings | 
| csutil/stringreader.h [code] | Line-by-line reader | 
| csutil/strset.h [code] | String-to-ID hash table | 
| csutil/sysfunc.h [code] | Common system functions | 
| csutil/syspath.h [code] | Paths helpers | 
| csutil/thread.h [code] | Threading and synchronization support | 
| csutil/threadjobqueue.h [code] | Implementation of iJobQueue that lets the jobs run in a thread | 
| csutil/timer.h [code] | Timer - perform actions at a certain time | 
| csutil/tree.h [code] | Generic tree class | 
| csutil/typetraits.h [code] | General type-traits classes used to do compile-time checking and operations on types | 
| csutil/util.h [code] | Miscellaneous utilities | 
| csutil/verbosity.h [code] | Verbosity management helpers | 
| csutil/vfscache.h [code] | VFS Cache Manager | 
| csutil/vfsplat.h [code] | VFS platform specific | 
| csutil/virtclk.h [code] | Implementation of iVirtualClock | 
| csutil/weakref.h [code] | Weak Reference | 
| csutil/weakrefarr.h [code] | Weak Reference array | 
| csutil/xmltiny.h [code] | TinyXML iDocumentSystem implementation | 
| csutil/zip.h [code] | ZIP file format | 
| csutil/macosx/csosdefs.h [code] | |
| csutil/macosx/OSXAssistant.h [code] | |
| csutil/unix/csosdefs.h [code] | |
| csutil/win32/callstack.h [code] | Call stack creation helper (Win32-specific) | 
| csutil/win32/csconfig.h [code] | |
| csutil/win32/csosdefs.h [code] | |
| csutil/win32/DbgHelpAPI.h [code] | |
| csutil/win32/minidump.h [code] | Helper to write minidumps on Win32 | 
| csutil/win32/mmap.h [code] | Memory mapping for Win32 | 
| csutil/win32/msvc_deprecated_warn_off.h [code] | Disable MSVC deprecated warnings | 
| csutil/win32/msvc_deprecated_warn_on.h [code] | Re-enable MSVC deprecated warnings | 
| csutil/win32/psdk-compat.h [code] | Header to smooth out differences between Platform SDK versions | 
| csutil/win32/registrycfg.h [code] | Implementation for iConfigFile using the registry | 
| csutil/win32/win32.h [code] | Win32-specific interfaces | 
| csutil/win32/wintools.h [code] | Win32 tool functions | 
| iengine/camera.h [code] | Camera object | 
| iengine/campos.h [code] | Camera position | 
| iengine/collectn.h [code] | Collection object | 
| iengine/engine.h [code] | Crystal Space 3D Engine Interface | 
| iengine/fview.h [code] | Frustum view | 
| iengine/halo.h [code] | Halo interfaces | 
| iengine/imposter.h [code] | Imposter interface | 
| iengine/light.h [code] | Light interfaces | 
| iengine/lightmgr.h [code] | Light manager | 
| iengine/lod.h [code] | Level of detail interfaces | 
| iengine/material.h [code] | Material interfaces | 
| iengine/mesh.h [code] | Mesh interfaces | 
| iengine/meshgen.h [code] | Mesh Generator interface | 
| iengine/movable.h [code] | Movable - position and orientation of an object | 
| iengine/objwatch.h [code] | Object change watcher | 
| iengine/portal.h [code] | Portal interfaces | 
| iengine/portalcontainer.h [code] | Portal container | 
| iengine/region.h [code] | Engine regions | 
| iengine/renderloop.h [code] | Render loop interfaces | 
| iengine/rview.h [code] | Render view | 
| iengine/scenenode.h [code] | SceneNode - a node in the scene (linked with movables) | 
| iengine/sector.h [code] | Sector | 
| iengine/shadcast.h [code] | Shadow casting | 
| iengine/shadows.h [code] | Shadow interfaces | 
| iengine/sharevar.h [code] | Shared variables | 
| iengine/texture.h [code] | Texture interfaces | 
| iengine/viscull.h [code] | Visibility culling | 
| iengine/rendersteps/icontainer.h [code] | Render step cointainer | 
| iengine/rendersteps/igeneric.h [code] | Generic render step | 
| iengine/rendersteps/ilightiter.h [code] | Light iterating render step | 
| iengine/rendersteps/irenderstep.h [code] | Render step base interface | 
| iengine/rendersteps/irsfact.h [code] | Render step factory | 
| igeom/clip2d.h [code] | 2D clipping interface | 
| igeom/path.h [code] | 3D path interfaces | 
| igeom/polymesh.h [code] | Polygon mesh interfaces | 
| igraphic/animimg.h [code] | Animated image interface | 
| igraphic/image.h [code] | Image interface | 
| igraphic/imageio.h [code] | Image input/output interface | 
| imap/ldrctxt.h [code] | Loader context | 
| imap/loader.h [code] | Geometry loader interface | 
| imap/modelload.h [code] | Loader plugins | 
| imap/parser.h [code] | |
| imap/reader.h [code] | Loader plugins | 
| imap/saver.h [code] | Engine contents saving | 
| imap/saverfile.h [code] | Saving multiple files | 
| imap/saverref.h [code] | Saver references | 
| imap/services.h [code] | Loader services for standard syntax elements | 
| imap/streamsource.h [code] | Streaming data source | 
| imap/writer.h [code] | Saver plugins | 
| imesh/bezier.h [code] | Bezier mesh | 
| imesh/emit.h [code] | Emitter particle mesh object | 
| imesh/genmesh.h [code] | General mesh object | 
| imesh/gmeshanim.h [code] | General mesh object animation control | 
| imesh/gmeshskel2.h [code] | General mesh object skeletal animation | 
| imesh/haze.h [code] | Haze mesh object | 
| imesh/instmesh.h [code] | Instancing mesh object | 
| imesh/lghtng.h [code] | Lightning mesh object | 
| imesh/lighting.h [code] | Mesh object lighting | 
| imesh/nullmesh.h [code] | Null mesh object | 
| imesh/object.h [code] | Mesh object and mesh object factory interfaces | 
| imesh/objmodel.h [code] | Mesh object models | 
| imesh/particle.h [code] | Particle interface | 
| imesh/particles.h [code] | Particle System Interface | 
| imesh/partsys.h [code] | Particle system interface | 
| imesh/protomesh.h [code] | Tutorial mesh object | 
| imesh/skeleton.h [code] | |
| imesh/sprite2d.h [code] | 2D sprite (billboard) mesh object | 
| imesh/sprite3d.h [code] | 3D keyframe animated sprite mesh object | 
| imesh/spritecal3d.h [code] | 3D Cal3d (skeletal animation) sprite mesh object | 
| imesh/terrain.h [code] | Terrain mesh object | 
| imesh/thing.h [code] | Thing mesh interfaces | 
| isndsys/ss_data.h [code] | Sound system: data container | 
| isndsys/ss_driver.h [code] | Sound system: software driver | 
| isndsys/ss_eventrecorder.h [code] | |
| isndsys/ss_filter.h [code] | Sound system: software filters | 
| isndsys/ss_listener.h [code] | Sound system: listener object | 
| isndsys/ss_loader.h [code] | Sound system: loader | 
| isndsys/ss_manager.h [code] | Sound system: manager | 
| isndsys/ss_renderer.h [code] | Sound system: renderer | 
| isndsys/ss_source.h [code] | Sound system: source | 
| isndsys/ss_stream.h [code] | Sound system: stream | 
| isndsys/ss_structs.h [code] | Sound system: types | 
| itexture/ifire.h [code] | Interface to the 'fire' procedural texture properties | 
| itexture/iproctex.h [code] | Interface with properties common to all procedural textures | 
| itexture/itexfact.h [code] | Texture factory | 
| itexture/itexloaderctx.h [code] | Texture loader context | 
| iutil/array.h [code] | Templates for array interfaces | 
| iutil/binder.h [code] | Input binder interface | 
| iutil/cache.h [code] | Cache manager interface | 
| iutil/cfgfile.h [code] | Configuration file interface | 
| iutil/cfgmgr.h [code] | Configuration manager interface, | 
| iutil/cmdline.h [code] | Command line parsing utility | 
| iutil/comp.h [code] | Generic component interface | 
| iutil/csinput.h [code] | Crystal Space input library | 
| iutil/databuff.h [code] | Data Buffer interface | 
| iutil/dbghelp.h [code] | Debugging helper interface | 
| iutil/document.h [code] | Document Interface | 
| iutil/evdefs.h [code] | Event system related interfaces | 
| iutil/event.h [code] | Event system related interfaces | 
| iutil/eventh.h [code] | Event handler interface | 
| iutil/eventhandlers.h [code] | General event handler naming, name management, indexing, and instantiation interface | 
| iutil/eventnames.h [code] | General event name resolver interface | 
| iutil/eventq.h [code] | General event queue | 
| iutil/job.h [code] | Simple interfaces to manage delayed or parallel running of units of work ("jobs") | 
| iutil/kitchensink.h [code] | Kitchen sink interface | 
| iutil/memdebug.h [code] | Memory tracker interface | 
| iutil/object.h [code] | Generic object interface | 
| iutil/objreg.h [code] | Object registry interface | 
| iutil/plugin.h [code] | Plugin manager interface | 
| iutil/pluginconfig.h [code] | Configurator interface | 
| iutil/reftrack.h [code] | Reference tracker interface | 
| iutil/selfdestruct.h [code] | Self destruction interface | 
| iutil/string.h [code] | String interface | 
| iutil/stringarray.h [code] | String Array interface | 
| iutil/strset.h [code] | Stringset interface | 
| iutil/timer.h [code] | Timer event interfaces | 
| iutil/verbositymanager.h [code] | Verbosity management interface | 
| iutil/vfs.h [code] | Virtual File System SCF interface | 
| iutil/virtclk.h [code] | Virtual clock interface | 
| ivaria/bugplug.h [code] | BugPlug debugging utility plugin interface | 
| ivaria/collider.h [code] | Mesh collider interfaces | 
| ivaria/conin.h [code] | Graphical console input | 
| ivaria/conout.h [code] | Graphical console output | 
| ivaria/dynamics.h [code] | Physics interfaces | 
| ivaria/engseq.h [code] | Engine sequence interfaces | 
| ivaria/gradient.h [code] | Simple color gradient interfaces | 
| ivaria/icegui.h [code] | CEGUI wrapper interface | 
| ivaria/keyval.h [code] | Key/Value pair interface | 
| ivaria/mapnode.h [code] | Map node interface | 
| ivaria/movierecorder.h [code] | Movie recorder plugin interface | 
| ivaria/ode.h [code] | ODE-specific interfaces | 
| ivaria/pagingformer.h [code] | Paging terraformer test interfaces | 
| ivaria/pmeter.h [code] | General progress meter interface | 
| ivaria/reporter.h [code] | Reporter interface | 
| ivaria/script.h [code] | General scripting interfaces | 
| ivaria/sequence.h [code] | Sequences | 
| ivaria/simpleformer.h [code] | Simple terraformer interfaces | 
| ivaria/stdrep.h [code] | Standard reporter listener interface | 
| ivaria/terraform.h [code] | Terraformer interface | 
| ivaria/view.h [code] | Renderer view interface | 
| ivideo/cursor.h [code] | Mouse cursor IDs | 
| ivideo/custcursor.h [code] | Custom mouse cursors interface | 
| ivideo/fontserv.h [code] | Font server interface | 
| ivideo/gfxmem.h [code] | Memory canvas interfaces | 
| ivideo/graph2d.h [code] | 2D graphics interface | 
| ivideo/graph3d.h [code] | 3D graphics interface | 
| ivideo/halo.h [code] | Halo interface | 
| ivideo/lighting.h [code] | |
| ivideo/material.h [code] | Material interface | 
| ivideo/natwin.h [code] | Native window manager interface | 
| ivideo/rendermesh.h [code] | Rendermesh interface | 
| ivideo/rndbuf.h [code] | Render buffer interface | 
| ivideo/texture.h [code] | Texture handle interface | 
| ivideo/txtmgr.h [code] | Texture manager interface | 
| ivideo/wxwin.h [code] | WxWidgets specific interfaces | 
| ivideo/shader/shader.h [code] | Shader-related interfaces | 
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