csRenderBuffer::Props Struct Reference
To scrape off a few bytes use bitfields; assumes values are in sane limits. More...
#include <csgfx/renderbuffer.h>
| Public Member Functions | |
| Props (csRenderBufferType type, csRenderBufferComponentType componentType, uint componentCount, bool copy) | |
| Public Attributes | |
| csRenderBufferType | bufferType: 2 | 
| hint about main usage | |
| uint | compCount: 8 | 
| number of components per element | |
| csRenderBufferComponentType | comptype: 4 | 
| datatype for each component | |
| bool | doCopy: 1 | 
| should we copy data, or just use supplied buffer | |
| bool | doDelete: 1 | 
| if buffer should be deleted on deallocation | |
| bool | isIndex: 1 | 
| if this is index-buffer | |
| bool | isLocked: 1 | 
| currently locked? (to prevent recursive locking) | |
| uint | lastLock: 2 | 
| last type of lock used | |
| size_t | offset: 8 | 
| offset from buffer start to data | |
| size_t | stride: 8 | 
| buffer stride | |
Detailed Description
To scrape off a few bytes use bitfields; assumes values are in sane limits.
Definition at line 251 of file renderbuffer.h.
Member Data Documentation
The documentation for this struct was generated from the following file:
- csgfx/renderbuffer.h
Generated for Crystal Space by doxygen 1.4.7

