iMaterialList Struct Reference
[Textures & Materials]
This class represents a list of materials.  
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#include <iengine/material.h>
Inheritance diagram for iMaterialList:

| Public Member Functions | |
| virtual int | Add (iMaterialWrapper *obj)=0 | 
| Add a material. | |
| virtual int | Find (iMaterialWrapper *obj) const =0 | 
| Find a material and return its index. | |
| virtual iMaterialWrapper * | FindByName (const char *Name) const =0 | 
| Find a material by name. | |
| virtual iMaterialWrapper * | Get (int n) const =0 | 
| Return a material by index. | |
| virtual int | GetCount () const =0 | 
| Return the number of materials in this list. | |
| virtual iMaterialWrapper * | NewMaterial (iMaterial *material, const char *name)=0 | 
| Create a new material. | |
| virtual bool | Remove (int n)=0 | 
| Remove the nth material. | |
| virtual bool | Remove (iMaterialWrapper *obj)=0 | 
| Remove a material. | |
| virtual void | RemoveAll ()=0 | 
| Remove all materials. | |
Detailed Description
This class represents a list of materials.Main ways to get pointers to this interface:
Main users of this interface:
Definition at line 134 of file material.h.
Member Function Documentation
| virtual int iMaterialList::Add | ( | iMaterialWrapper * | obj | ) |  [pure virtual] | 
Add a material.
| virtual int iMaterialList::Find | ( | iMaterialWrapper * | obj | ) | const  [pure virtual] | 
Find a material and return its index.
| virtual iMaterialWrapper* iMaterialList::FindByName | ( | const char * | Name | ) | const  [pure virtual] | 
Find a material by name.
| virtual iMaterialWrapper* iMaterialList::Get | ( | int | n | ) | const  [pure virtual] | 
Return a material by index.
| virtual int iMaterialList::GetCount | ( | ) | const  [pure virtual] | 
Return the number of materials in this list.
| virtual iMaterialWrapper* iMaterialList::NewMaterial | ( | iMaterial * | material, | |
| const char * | name | |||
| ) |  [pure virtual] | 
Create a new material.
| virtual bool iMaterialList::Remove | ( | int | n | ) |  [pure virtual] | 
Remove the nth material.
| virtual bool iMaterialList::Remove | ( | iMaterialWrapper * | obj | ) |  [pure virtual] | 
Remove a material.
| virtual void iMaterialList::RemoveAll | ( | ) |  [pure virtual] | 
Remove all materials.
The documentation for this struct was generated from the following file:
- iengine/material.h
Generated for Crystal Space by doxygen 1.4.7

